Tuesday, April 12, 2011

The TARDIS Upgraded

I spent money like a pig this past weekend.  I really did.

I suppose for most of its users DCL's upgrade was a good thing.  I suppose the new HUD for the sonic was what they'd prefer: custom graphics over blue dropdown menus.  And maybe with today's hearing-impaired society the selection beeps on the HUD were at a comfortable volume. Personally I don't plan to go deaf from a HUD.

I wasn't overly thrilled with the fact that landing now meant forming the box around me instead of sending it ahead.  I didn't need a travel system for something an emdash HUD could do just as well.

I liked running around the console, pulling this lever here and pressing that button there, seeing the destination on the display...

When asking around last month, a rep from  New London Systems gave me a rundown of their TARDIS line and answered many questions.  I could certainly see the benefit of switching from an external database server to an inworld notecard system; it's something New London has touted as being less laggy. Also it's a wise method if a system owner or their server host decide to shut down.  With the lack of support presence and bugfixes throughout the year it seemed to me that this could happen with DCL; as many of you know I had that concern when I started shopping around.

At any rate, he was very objective about what he felt would better suit my needs and suggested Hands of Omega (aka HoO). 

A Hands of Omega user plus (I think either) one of their developers or QA testers were both very helpful.  They explained its compatibility with Horizons' systems, which most of you may recognize as a form of holotechnology. This would enable me to switch between TARDIS designs in seconds while maintain configuration & position (I still plan to make a den or trophy room, which should always line up with some doorway).  It used a self-contained travel system while they maintained a network server. With reputable support, HoO wouldn't just disappear and leave users in the lurch.  Seemed like the best of both worlds.

Last but not least of the big systems was Novatech, which it seemed required the use of a sandbox to do anything substantial with it. 

I was content to wait until May and following an RL crisis to make the change, but last week's upgrade made the move easier at this time.

Happy with this arrangement I think, except I spent money unnecessarily on a TARDIS for the classic sounds, which were in the style I settled on in the end for my default.  I took Seven to a demo platform and showed her some styles I liked (she remarked that the Eccleston/Tennant one was "alien."  It was something I mused about since I almost regarded it to be distinctly alien; the new TV version is the opposite: very human, with its cranks, levers and spigots).  She relayed some feedback and we settled on a wooden version of Tom Baker's console room. VERY classy, with rollback shutters to conceal unused controls and displays.

I can't say I fancy some of the exteriors available which I've selected during my travels.  For those unfamiliar with the Doctor Who mythos, a program called a Chameleon Circuit automatically camouflages the TARDIS into something ordinary upon materialization so as not to attract the attention of local inhabitants. Except in the show it's broken (or the TARDIS just likes police boxes), so it looks the same everywhere.  In Second Life, depending on your system, you can choose from any number of objects to land in (HoO and Novatech each offer dozens to choose from).  I don't think bumping into a small cabinet should count though. Or an office chair.  I feel one should stil emerge or enter.  I'll need to see how big the juke box is and whether it opens up before I consider it...

Added a room finally, but man those trophies gobble up the primcount (except for Razzap's blakslee trophies, a mere 3 apiece, with Bacchus Beach about the same).  Will be scaling those back to maybe the best snail race one, the best Cheep Cheep one, etc.  Alas as grand as the Blakslee solar system trophy may be, that will have to wait a bit longer to be flaunted.

Guess I'll have to look into a sofa, add a video screen... And if I decide I want another style TARDIS, the doorway should line up perfectly.

Yes, that nice wood finish has made the transition from Smith's much easier.  I'm sure we'll meet again but for now I'm good. Click to see it larger.

I have to say the folks of HoO were very good about helping me through setting up the Horizons system and answering all questions (it's not that I'm that dense; I just use my brain for other things).  There were also two helpful videos on YouTube from Victor1st Mornington to get new users started.  Consistently positive customer service is not something I'm used to in SecondLife from a group.  Anyway they've definitely made me a satisfied customer, and with their larger contingent of users there's a much larger public network to choose from. And gosh I love it: I can land in Livingtree or anywhere else rezzable via coordinates.

Monday, March 28, 2011

I'm a Doctor, Not an Architect

So I had it all planned out for that special table.  Victorian style wooden flat files with a raised board for displays.  It was looking great.  I was planning the woodgrain for it.  I had designed ornate black iron handles for the drawers.

Then the light went on.

3 prims per handle, 2 per drawer, 4 drawers, knob for pull-out board, 2 props for back of display board, 2 brass cradles for hinged props, 2 hinges for raised board, 8 pieces of wood... 23 prims not including tins of charcoal & pastels and other vendor elements.

I'm not in Hydrangea.  This is a tiny rental in Clockhaven with a primcount limit.

At this writing, that version of the furniture is sitting incomplete in my backyard in Hydrangea.  It was back to the drawing board...

I'll need to create the drawers on textures.  Ditto the brass cradles.  Draw the knob for the pullout? Maybe keep that one as a prim.  7 prims total for the furniture.  That could work!


Came out to ten. Still need to make the cradlethingie side. I think perhaps I'd like to offer the big one for sale. It's going to be nice. Just cant use it myself...

Friday, March 18, 2011

Giving & Getting

Japan relief stuff...

I think for Japan it's easy: a designer shirt with Anime style art on it.

What could I make for Relay for Life?

I can think about Giant Snail Races shirts, both for Racer to raise funds toward track expenses and for their RFL group.

What about New Babbage?  My art isn't wearable in the steamlands.  Not for anyone in character.  No ties, no T-shirts.  Yeah I can make brass 3D glasses, but would you buy them?  Even for charity?

Hmmm... I hadn't thought of that.  Designer 3D glasses. More things to sketch and plan...

Time to move forward with fishiversary items after the fundraising stuff is over.

Isn't SL8B coming up soon as well? Sheesh.

Tonight if I'm home soon enough, it's both RedNoseDay on the web (I hope) and a party with the TimeLord Club.

I dropped the big "Dr Who" group.  I hadn't felt a friendly vibe with them.  Their group chat is more often than not a cringefest.  You get your share of blatant teens signed up as adults on Timelord Club chat as well as any Dr Who group (technically Dr Who is a kid's show, but technically the group and its primary doings are on mature property), but their contingent are friendly and pleasant for the most part, and always ready to help a sincere stranger.  Ditto the sims.  On Katrina I'm less likely to strike up a conversation with anyone; they're too busy blowing eachother up anyway.  Just buy whatever then jump back out.  Not that they don't play blow-up on TARDIS every now and then, but New London just doesn't seem "blow-upcentric".  Doctor Who isn't about wearing exoapparati and blowing stuff or people up. I was impressed with how folks recently converged on Adipose Square on their own in TARDIS to pay respects to the recently departed Nicholas Courtney. There I sense a community.

What Are You?

I help little old ladies cross the street.

I stay with someone who had a bad fall until help arrives.

I help pull people apart when tempers run high.

Do you turn away and keep walking?

What are you?

Thursday, March 17, 2011

Oddz n Enz

I realized some songs I'd like for Saturday night's playlist are on vinyl, and that I never got them on CD.  Oops.  That still leaves plenty to work with for a perky, optimistic set to celebrate spring.  Beware - this is going to be upbeat; bubblegum might be "served" as well.

My original parcel in Bay City is now the home of a newspaper publisher. This should be fun!

I've been charmed by New Babbage and the people I've met there.  One guise of my persona will soon open a tiny shop in Clockhaven called Artifictions.  Pondering over what the "furniture" should be.  Wish there was room a bench outside but the door is inches away from stone steps.  While I've already appeared at a New Babbage event in my pseudo-Tennant avatar (well it was a time travel party), it's not likely I'll be using it again there in character. The recent Pancake Races video has my look.

Every night this week Jen Shikami is hosting mini-contests at 7Seas HQ in Flotsam Beach. It's a lot of fun. The prize for the top winners is fishbait. Who doesn't love fishbait? mmmm-m!

Saturday will be busy!  First at noon SLT is Nova Albion's 7th anniversary celebration.  If you haven't seen posters around for it in the Tricities it's because schedules couldn't allow us to meet inworld and - for the first time in years - there was no SL forum for NA's residents to plan.  If any group made good use of their SL Community resources, it was them.  Fortunately Twitter has been very helpful in sounding the call.  While I anticipate a galvanized gaggle of tin ducks, I'll be taking a snail.

Saturday night's my Hop Into Spring party from 10:30pm EST aka 7:30 pm SLT. Maybe this time I'll have a pink star on the map?

Sunday has a big event: Giant Snail Races run Relay for Life along the western coastline of Heterocera Atoll continent from Filip to Calleta.  If you want to race with us (you donate to get a qualifying scarf) or sponsor a snail, come by The Starship Diner in Hydrangea on Rt 4. You'll see boxes in the parking lot for free snails and RFLish things. By the diner's big sign is a donation Kiosk if you just want to give.

I see only 9 signatures for the Scourgemobile petition. That's a bit ridiculous. I mean, all those people who expressed their disgust inworld, in blogs, on boards... and we got 9 people incl myself?

Friday, March 11, 2011

Petition is Up!

I'm looking to have violations addressed and to enforce phantom and temp for rezzed automated vehicles intended for Linden routes use, and enforce removal of scripts which bypass autoreturn rules.

http://www.petitiononline.com/scmobile/petition.html

If you have posted images in flickr of AnnMarie or similar vehicles which fall into this proposal's concerns, please take a moment to add the keyword scourgemobile into its tags or description?

Thanks!

Scourgemobile Notecard Info

I call them all Scourgemobiles.  You've seen them on Mainland roads, unpaved roadbeds, and SLRR tracks: trucks, cars, buses, ice cream trucks, garbage trucks, tanks, etc.

Names she uses in stuff & as a landowner:
==============================
AnnMarie OToole
AnnMarie Oleander
AnnMarie Resident

Groups of note she belongs to:
Protected Route Interest Group - officer
SL Transit Authority - owner

IMHO she exploits protected roads and they're no longer protected. Her unmanned scourgemobiles exist on the premise that people click and use them, but that's not true. They start off on their own.  They hog the road and make it difficult for people (with or without vehicles) to pass.   They are NOT phantom so they run over, run down, drag, lag, and crash people and their vehicles.

Sometimes a procession of them are witnessed.

They are noisy. They belch out excessive particles. They are heavily scripted and lag regions.  They are ugly and diminish the quality of everybody else's life on Mainland.  I don't know anyone who wants them to pass their property.

Actions: Looking into the best course of action to take. My friends know I'm not big on drama and am more interested in results.  I'm hearing from a growing number of people who want to lend their support towards the removal of Scourgemobiles.  One way is to look for the #Scourgemobile hashtag on Twitter for posts on the topic, and look for scourgemobile as a key word on flickr.com for supporting screenshots.


In the meantime here are the rezzer locations I've found.  There may be more and I did not check Zindra.  If you find more, please let me know so I can update the list.  Note I'm not marking down legit shops or homes; I'm only interested in compiling the locations which contribute to the problem by rezzing automated vehicles.  The SLURL was generated in most cases when standing beside the rezzing prim.

Sansara
http://slurl.com/secondlife/Netherbeck/218/97/57
http://slurl.com/secondlife/Svan/36/39/98
http://slurl.com/secondlife/Dauphin/243/224/100 (unpaved roadbed)
http://slurl.com/secondlife/Horseshoe/200/133/103
Bus Stop Rezzer:
http://slurl.com/secondlife/Sabra/215/105/89

Heterocera
http://slurl.com/secondlife/Manduca/207/60/63
http://slurl.com/secondlife/Wainscot/23/106/61
http://slurl.com/secondlife/Crumbi/216/15/37
http://slurl.com/secondlife/Menophra/193/127/30
http://slurl.com/secondlife/Apoda/140/22/47
http://slurl.com/secondlife/Epirrita/170/112/124

Corsica
http://slurl.com/secondlife/Birchwood/110/130/82
http://slurl.com/secondlife/Muskeg/156/7/45
http://slurl.com/secondlife/Roclaren/88/207/88
http://slurl.com/secondlife/Black%20Lion/202/131/94
http://slurl.com/secondlife/Timescape/189/62/67
http://slurl.com/secondlife/Banyan/182/61/92
http://slurl.com/secondlife/Valis/86/25/123
http://slurl.com/secondlife/Annelie/67/117/31
http://slurl.com/secondlife/Paneer/194/68/24
http://slurl.com/secondlife/Cavedweller/14/168/40

Corsica Bus Stop Rezzers: the premise of a bus stop of the SL transportation Corp. But the platform rezzes a new one periodically. this is apart from the bus in a box salable prim to the side...
http://slurl.com/secondlife/Seadramon/21/10/61
http://slurl.com/secondlife/Lamockshire/219/26/93

Satori
http://slurl.com/secondlife/St%20Maur/14/110/77
http://slurl.com/secondlife/Dinah/25/203/38
http://slurl.com/secondlife/Osiliers/44/246/75
http://slurl.com/secondlife/Ulyanovsk%20Oblast/117/208/93
http://slurl.com/secondlife/Gangkhar/107/89/106
Bus Stop:  http://slurl.com/secondlife/Gangkhar/96/73/107

Jeogeot
http://slurl.com/secondlife/Yeot/145/248/59
http://slurl.com/secondlife/Falkor/193/222/67
http://slurl.com/secondlife/Eunpyung/65/125/53

Gaeta
http://slurl.com/secondlife/Seyfert/254/102/29 parcel full.  Rezzes on protected roadside instead.􀀁

Nautilus
http://slurl.com/secondlife/Effingham/169/199/78
http://slurl.com/secondlife/Borgatti/206/201/68
http://slurl.com/secondlife/Straminsky/187/102/44

http://slurl.com/secondlife/Wunb/95/163/83 vehicle rezzes there but when others survive a round trip they park on a protected rez zone south of AnnMarie's gas station at the end of Rt 14 on  http://slurl.com/secondlife/Speedstar/237/100/54

Nautilus Noteworthy:
1. Gas Station owned by Raphael Treves with AnnMarie content incl the "Second Life Transit Authority" click to ride billboard ad.  No rezzer (yet) at writing
http://slurl.com/secondlife/Oppeano/197/189/71

REMOVED (thank you):
http://slurl.com/secondlife/Samoa/5/59/57
"Taxi stand" on LDPW Rezzing Zone against the Ross Infohub border (rezzer is across the road in Samoa)
http://slurl.com/secondlife/Clarksburg/253/247/59